Sunday, June 24, 2007

Tiling textures to make larger pieces of "cloth"

I'm finding that when I search for existing textures online to work with, often their image size will be too tiny to work with, and the texture itself will look too large. However, only a little fiddling allows you to manipulate your source into "cloth" of the right size.
  • Get a sample of the texture you want to work with.
  • Select Filters->Map->Make seamless.
  • Select Filters->Map->Tile...... This will bring up a dialog enabling you to make a new file with the texture tiled inside it. Choosing the size of the tiled image determines how many repeats of the original texture you will get, and therefore the final look of the tiled texture. You may need to repeat this step several times to get the right size of texture.
  • If necessary, reduce the image size to create the right size of "cloth" to work with over your templates; most important in you are working across templates to achieve your final look.

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